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DarthValkyria

Detachment Leader
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Everything posted by DarthValkyria

  1. The parts not in direct light show it really well! I think it looks great.
  2. The armor has straps that feed through holes in my shirt so it's a seamless/strapless looking system.
  3. Camera phones are not good for capturing that sort of thing, but I see the weathering. Looking really good!
  4. You know, there is a certain Savage CRL that could do with having photos taken and used in it after approval...... Just sayin'.......
  5. I used regular craft paint on mine. So long as you aren't covering huge areas with solid sections of the paint, it works pretty well. You can also slightly sand the pleather and it will give the paint more grip. Just don't go too crazy or you will get spots instead of grime.
  6. Communication is key! Glad it worked out in the end, at least.
  7. Too bad in this hobby the, "hard" aspect of it sometimes turns out to be just basic financial transaction malfunctions. Being ripped off shouldn't be a factor in the difficulty of making awesome costumes!
  8. Oh good! ::phew:: It can never be easy, can it?!
  9. Never received a notification for this one, but the shoulder area under the hood is actually NOT pleated. It is gathered in sections.
  10. Out of the box is difficult to do in TFE. If you search the forums for Imperial Knights, there should be a post with some vendors, though I am not sure how current they are.
  11. If you could add them to the gallery for him, that would be great! or email them to me and I can get them if the permissions don't allow. http://www.theflagshipeclipse.com/forums/index.php?/gallery/category/34-starkiller-dark-lords-armor-hoth/
  12. Minis like that are no longer being accepted for references because they just lack too much detail. For a SWTOR character I am building, I literally recorded a fight scene with the character and played it back at .25x speed to get all the angles for reference. Sometimes you have to go to strange lengths to get the shots you need!Minis like that are no longer being accepted for references because they just lack too much detail. For a SWTOR character I am building, I literally recorded a fight scene with the character and played it back at .25x speed to get all the angles for reference. Sometimes you have to go to strange lengths to get the shots you need!
  13. I have already said it everywhere else, but why not here as well? Congrats!
  14. Honestly, sometimes it makes sense why some costumes are where they are currently, and sometimes it's like they played a game of pin the costume in the detachment. (I say this as we are going through approval for Mandalore the Ultimate in TFE) It just comes down to who would best supply the knowledge and expertise coinciding with the costume in build and organization. In this case, I would probably say IOC, but the difference in the uniform may prove otherwise. Who really knows at this point? Regardless, you're more than welcome to have build stuff here for it no matter where the costume ends up. Just make sure you can find full 360 degree references (need FULL details for back, front, and both sides).
  15. How is this going? Hate to hear when this sort of thing happens to folks.
  16. From what you have there, the details are looking good. I'm liking how you got the ridge-looking section on the cat ears to look a lot like the box-art reference. Nice job!
  17. I am going to play devil's advocate here a bit. On one side, I have seen some amazing things come from second-hand alterations. That being said, they were made exactly to the references, and being that I am not a seamstress in any fashion whatsoever (seriously, I'm terrible at it), I can't say how easy it would be to alter the existing stuff to match the references. Materials aren't an issue, but you need to make then look like the references, and also need to think about the durability of the items. Better to build it once correctly than more than one to get it done quickly. With regards to the passion of helping, costumes aren't required for that, and I am sure your local unit would be more than happy to have you come along and help out as a handler (more important than you think) while you get the costume up to a high quality of standard. There is no rush to get in when it means compromising quality. That is the downside to the lesser-numbered costumes in the detachment in that the obscurity of the characters versus big screen makes creation of the costumes more wearer-oriented than the mass of armorers that other costumes and detachments have. Though, I guess that is the charm and appeal in TFE, as we stand out from the rest
  18. It's looking good to me! My suggestion (and it just might have not got to this point yet) is to make sure you weather the armor and the midsection with some blackwash. Not too much, but just enough to get it a bit dingy. On the cloak part, I have seen folks keep their Nihilus parts back behind their shoulders with a snap hidden on the inside of the cloak and on the covered part of the back, or even velcro.
  19. http://www.theflagshipeclipse.com/forums/index.php?/gallery/category/27-darth-revan-kotor/
  20. Not saying anyone is lazy, I would just like to see the quality of the detachment reach higher than, "Well, most people won't care so I won't go for as accurate as I could". I am trying to get the photos corrected this week (Currently putting as much of Mother Talzin back together as I can) but you can see the game file version and the Star Wars Encyclopedia version in the gallery under Revan's stuff until then. The entire CRL system for TFE is getting a revamp to include better photos that you can click for actual variations as well. Just a matter of getting time to put everything in and having things not delete themselves since the last update!
  21. The black series figure is also not eligible for approval, and therefore, can't be used as reference. Also, with game references, the hilt is not always the NPC version since you can sort of chose the style. The NPC hilts from KOTOR II showing the model shows the accurate version from the game file, which was never clear enough to show details to begin with. With regards to the gold emitter, the text was changed several months ago and reverted back to the old text when the server had a freak out, which I have been spending all night fixing for several CRLs including Desert Starkiller and Dark Lord (Hoth) Starkiller (which is why the Revan images make no sense t the text given that the old images partially reverted back). Point being, we are trying to remove the, "meh, good enough since people don't look at the references" mindset that the Flagship has sunk into the past several years. The intent has been to bring us back into the light as a quality detachment that focuses on details just as much as any other detachment.
  22. We offer the correct and accurate photo references here and in the CRL so that vagueness like that is removed. Otherwise, the photos would not be supplied and the text-only reference would be acceptable.
  23. Rephrasing what Chris said. Her story allots for Darkside and there are references for her, just finding the official game files rear view shots that might be tricky. I remember there being fan-made skins your could put on your character of hers, but those 1st person one's won't work as they are fan-made.
  24. So long as you have the complete 360 degree detail layout from an official source (in this case the concept from SW.com being such a source), then it just falls to accurately reflecting said references into real world costumes and BOOM. I 100% support the creation and approval process of this costume, even if it is a reminder that GL intentionally denied Revan from being canon.
  25. While sabers aren't required for approval or trooping, we recommend getting as accurate of one as you can. Ultrasabers are designed to be used in combat, and often sacrifice accuracy for being able to take a hit. With Revan's hilt, it's really 2 options you have for the design for KOTOR style in either single or double, but both versions can be seen in the gallery of references here: http://www.theflagshipeclipse.com/forums/index.php?/gallery/category/27-darth-revan-kotor/ It shows the simplistic KOTOR game file design as well as the Star Wars Encyclopedia entry for Revan's hilt. The most important thing being that we do NOT accept SWTOR style hilts for KOTOR Revan. I am still hoping that someone will make a SWTOR Revan, but the hilts would still only be usable in the appropriate eras/games that the costumer is wearing.
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