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DarthValkyria

Detachment Leader
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Everything posted by DarthValkyria

  1. They should be covered by the hood parts on the shoulders. When I rebuilt my own armor, I made slits in the short to feed the straps through to clip together on the back side of my shoulder so they were completely hidden.
  2. I love the Adraas mask so much
  3. As per the CRL, rigid armor is required for approval. The fabric armor does not meet the requirements of the references and therefore,should not be approved. the cloak should be pleated in this fashion as well.
  4. Seems trivial, but can I get you to post a link to your 501st profile here please? http://www.theflagshipeclipse.com/forums/index.php?/topic/1660-request-501st-andor-detachment-access/
  5. The strapping shouldn't matter that much since it shouldn't be seen at all. The type and thickness depend on what you personally put it through in terms of required durability. The straps should be leatheresque, meaning so long as it looks like leather (and not hi gloss) then it only comes down to, again, durability and what hell you are going to be putting it through. When I build my armor, I fashioned a harness out of 1.25" strapping in order to keep all the sections of the armor fitting nice and neat against me. It has the straps that go over the shoulders (though under the shirt), around the chest area, around the waist area, and around the hip area. This keeps the various sections from flaring out funky. On the straps, I still use Rob's from my old MWA kit before I built mine since it's a good piece and I haven't had time to do my own, but if you are redoing straps, I would suggest using something meant to hold up to wear and tear like the faux leather upholstery stuff that thick and sturdy, as well as coming in several textures.
  6. This looks fantastic! Also worth mentioning, they have announced Dr. Aphra is getting her own comic here soon, so there should be PLENTY of references abound!
  7. If you can post a picture or a link to leather mystics gloves it would be of great assistance in gauging applicability to the requirements.
  8. The rings will need to be switched out on the bottom of the armor. Tbh the rings he has on the upper armor attached to the sleeves is about as accurate as you can get you the game files, so those can stay as is.
  9. You don't want it sagging down but you also don't want it fluttering in the wind majestically, if that vague description helps any.
  10. My only critiques are that you find some way to get the foam neck piece to sit more curved to your collar area as there are pieces angled every which way. you can make a simple thermoplastic form and attach the foam pieces to it so that they have a sturdier structure to sit on. Also, the references I see are showing a faded gold color to it vs the silver. Other than those, the WIP looks good so far!
  11. I can't see the detail of the forearm areas very well, but it seems like there should also be files for the upper arm armor, mask, and belt as well. It also appears to be missing the knucle [plates that go on the gloves (pulled out my Malgus Sideshow to compare).
  12. They have commercial dyes that you can use that will do the job and leave little bleeding, though the correct term would be "staining". There is also a method where you soak rusty metal in white vinegar for an extended period of time and then soak the leather. it comes out dark brown but when you wax it, it turns black (chemistry at its finest!). Here's a link to that one http://leatherworker.net/forum/topic/1352-how-to-dye-leather-black/
  13. Detachment access is different than 501st access, so every time you upgrade to a different access level, you need to link your stuff here with the correct access you're requesting. There's member, 501st, and detachment. Detachment holds the highest access than 501st does not see, and therefore, needs to go through the process for verification of a detachment costume for said access.
  14. http://www.theflagshipeclipse.com/forums/index.php?/topic/1660-request-501st-andor-detachment-access/ Please go here and follow the directions for access upgrades.
  15. Good luck! Post pictures when you have the sculpt done.
  16. That was actually my idea for it as well when we toyed around with the idea of creating a Lumiya.
  17. It can get fairly rigid. Problem with fosshape is that it becomes more rigid by shrinking, meaning if you want really rigid you'll have about a 35-35% loss in size.
  18. I'm showing this to the rest of the staff and see what they say! I am all for any CRL reformations in order to increase the accuracy to match references.
  19. Congrats! I don't see why it can't be listed as an "OPTIONAL VERSONS: at the bottom of the CRL. Since the costume does not change aside from the helmet/face being shown (which is technically the same costume but the mask opened) it shouldn't require its own CRL, but adding some additional options to the helmet requirements. Similar to the 181st TIE Pilot, you can have bracers, or you can have no bracers and a comm pad. Both are listed under the same costume as options.,
  20. Based on which one looks more like the game files for Revan, I like the Props Foundry one more as well.
  21. Can you post pictures of what you have now, the issues you are having, and the references you are using?
  22. I'm going to headcanon it and say it's because Shaak'Ti isn't dead and is still using her saber! Also, I have not seen any posts pertaining to the CRL update of the sabers, but if there is no actual reference to him having her saber, I support the change to CRL to as accurate as we can have it!
  23. If you play it in .25 speed you can see that her hands collapse towards one another, but it's sort of hard to see. It definitely looks flexible. https://youtu.be/jRuWWpTnQI8?t=1m55s
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