Massive Entertainment and Ubisoft have released a new Star Wars Outlaws update, the game’s third update since its release back on PC, PS5, Xbox Series S, and Xbox Series X back in August. And just like the game’s original release, this new update is available on all platforms.
According to the official patch notes for the update — Update 1.03 — the new update is focused on improving stealth in the game, enemy AI, and speeder travel. This is not the full extent of the update though. However, there aren’t any new features or any new content. The former is apparently coming in the game’s fourth update on November 21 though, an update the aforementioned describe as the game’s biggest yet.
Below, you can check the official patch noes for Star Wars Outlaws Update 1.03 as they have been officially provided by Ubisoft.
STAR WARS OUTLAWS UPDATE 1.03 PATCH NOTES
Performance & Stability
Fixed an issue where the game would crash when ‘New Game’ was selected
Improved overall stability and FPS drops
Fixed an issue where the game could crash when using the Electrobinoculars on PS5
Improved stability with GeForce Now
General Gameplay
Increased and improved quest checkpoints
Improved manual and autosave features including allowing more opportunities to save in the open world, compounds, and syndicate territories
Removed autosave restrictions for combat/detection
Improved NPC and player animations
‘Wanted’ difficulty now scales based on player progression
Fixed an issue where Death Troopers would not spawn from search parties
Improved enemy AI and combat behavior
Fixed an issue where the Stun Shot would miss if shooting from cover when unholstered
Fixed an issue where the Boonta Brawler Belt did not increase grenade blast radius
Fixed an issue where grappling hook haptics were not present on PS5
Improved camera detection for defeated enemies
UI, HUD and Settings
Improved UI when detected
Updated the keybind for Hyperspace jump
Added segments to the VRAM meter
Equipment screen now has an option to mark all items as viewed
Fixed an issue where the map cursor could disappear when using a controller on PC
Audio
Made NPC voice lines more consistent with player detection
Fixed an issue where there was no music on Renpali station
Fixed an issue where multiple sound effects would disappear after completing the game
Improved ground wetness/snow footstep sound effect playback
Improved airtraffic sound effect playback
Improved audio for collisions
Cinematics
Improved textures during cinematics
Fixed an issue with blurred images during cinematics and dialogue scenes
Camera
Improved the camera when interacting with vendors
Improved camera re-center speed on the speeder
Worlds, Fauna and Flora
Increased spawn rates for speeder races
Made the Varaki predator on Toshara more formidable
Sabacc:
Fixed an issue where music and ambiance were missing
Photo Mode:
Enabled splitting camera inversion from gameplay camera
Added option to disable UI sounds in photo mode
Camera speed applies to both panning and movement
Enable switching between 16:9 and 21:9 modes
Implemented a color picker UI
Added a black, white and neon cyan Star Wars Outlaws logo
Fixed an issue where some UI elements could be seen in photos
Accessibility:
Removed glitch effect while using Electrobinoculars
Removed directional arrow for Kay’s captions when in standard gameplay camera view
Added setting to show a visual reminder of the button used for Nix quick actions
New settings from updates 1.2 and 1.3 added to accessibility presets
Menu remapping section added, allowing some keyboard controls for navigating menus to be remapped
The keys for Hyperspace menu and Hyperspace jump are now remappable through the keybind menu
Added settings to invert X and Y axis of photo mode camera
Moved menu narration to top of the UI menu & top of the vision preset menu
Added setting to stop voice lines interrupting menu narration
Menu narration now reads negative brightness slider values, the heal button while low on health, new quest notification, reputation changes in contracts menu, quest tracker ‘more info’ prompt, cloud upload/download notifications, that starting a Sabacc game requires a hold, and whether abilities of partially equipped gearsets are locked
Fixed an issue where Nix sense was not affected by protanopia color preset
Fixed an issue where ND5 and Gedeek would not appear as allies in high contrast mode for some missions
Fixed an issue where some inputs would have a double action if remapped
Miscellaneous
Fixed an issue where NPC speeders could collide with each other
Fixed an issue with the intel location for Thorden’s itinerary
Fixed an issue where the Trailblazer’s auxiliary devices couldn’t be used during syndicate quests
__MAIN & SIDE QUESTS __(beware of spoilers)
Canto Bight
Beginnings
Fixed an issue where Nix could get stuck when stealing credits
Toshara
Underworld
Traversal opportunities are now better highlighted
False Flag
Adjusted the mission to enable flexibility in how players approach situations in addition to stealth
Removed some alarm panels from the mission
Adjusted the text when failing the mission
Adjusted NPC and enemy placement
‘I’m here’ Intel
Fixed an issue where a rock blocking the fan wouldn’t spawn if the player left the area and returned later
Kijimi
The Hive
Adjusted NPC and enemy placement
Fixed an issue where Jet Kordo’s vault would not be able to be opened
Tatooine
Jabba’s favor
Fixed an issue where Vail would not mount her speeder
Removed some alarm panels from the mission
Adjusted NPC and enemy placement
Akiva
Viper
Fixed an issue where the rebels could remain stuck after the Viper droid fight
The Scavenger
Fixed an issue where the speeder would not spawn after talking to Temmin
Money Drop
Fixed an issue where the objective would be missing
Revelator
Fixed an issue where players could not move or shoot the Trailblazer
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