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Vult's Darth Malgus WIP


Vult Tavik

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Hello everyone,

 

I am a new member here seeking advice and constructive criticism from those who are interested in helping me bring this costume to life. I currently have 3 Mando costumes that I rotate through (ESB Boba, Jango, custom), but am really looking forward to having a costume that is little more comfortable to wear on the 2nd or 3rd day of a Con. I was a huge supporter of SWTOR and have always loved this character from both the books and the game. To be honest, I have a lot of other projects going on right now so I was looking to do some short cuts and when I saw this Malgus created by My Wicked Armor up for sale on ebay, I had to give it my all and was lucky enough to win it. Now, I remember seeing this at CVI and drooling over how awesome it was and wishing I had the time / talent to do something like this on my own, but alas...

 

I received it and tried it on and it really fits me perfectly. I used a pair of motorcycle boots, winter gloves, and some black underarmor for these pictures but fully intened to replace them all. Here are some pics of what I have for a start:

 

Reference Photo:

 

10286943_10203605668600727_3242840372914184580_o.jpg

 

 

10273188_10203605674360871_4884142262581813847_o.jpg

 

10285615_10203605671120790_6992929071098273478_o.jpg

 

1507501_10203605672480824_8312295014140447785_o.jpg

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On my current "to do" list:

 

- Better boots

- Better gloves

- Grey undersuit bottoms

- Black undersuit top

- Get used to putting contacts in my eyes ( I have them, but am too much of a wuss to get them in yet :aarg: )

- Facepaint and make-up (practice) - Allergic to latex so masks are not an option for me

 

 

 

Questions:

Since there is no current CRL for this, do I need to make the back armor or parts that are not ever seen due to the cape? I know other CRL's don't require it provided the cape is a permanent part of the costume and the area cannot be seen while moving.

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