Hello everyone. This is going to be an exciting WIP build, that is for sure, as I tackle the Sith Trooper from Knights of the Old Republic, which is going to be a pretty big project. Let's go through the breakdown.
The Sith Trooper screams KOTOR for anyone who has played the original game and there are as iconic in my book as the Imperial Stormtrooper. I know there are a few different various, more so separated by paint color than actual armor struture so ideally, one could have multiple costumes to choose from, but my main focus is on the standard Sith Trooper, the "grunt" I guess you can say. There are several things that makes this armor complex, number one is that its from a game that was released in 2003 and the rendering while good, it isn't high def. so it's hard to tell how the plates sometimes interact and layer with one another. Number two is also how the armor is broken up into the different pieces. Near as I can tell this is the setup....
There are the easy parts right off the bat that can be separated, the forearms, hand plates, shoulder bells, and the shins with attached knees. Next comes the mantel or chest with connected back plate. I believe this is a separate piece from the abdominal section and kidney plate with are attached separately (ideally you could use velcro, magnets, snaps, whatever). There is a separate hip plate that covers the thighs and goes under the ab and kidney plates and for movement purposes, the codpiece is it's own separete but still attached plate, via straps, Velcro, snaps, whatever. The helmet I think is also 2 separate pieces at least, one part that covers the neck and top/back of the head and overlaps the neck hole of the mantel and then a separate faceplate. Looking at the face plate further, it has a few intricate layers but what is most interesting is that unlike the undersuit, it looks like a metallic visor that covers the bottom half of the face as opposed to a piece of cloth; this is judged solely on the way the rendering is for this part in comparison to the undersuit elements which simulate cloth texture. To that end, I think the top layers that go over the eyes can be made to go over the brows such that one can still see where one is going.
I have already begun drawing out the different plates and I am admitting to using some artist renderings to use as a reference. This is not a reference to substitute for the in-game look, but more to plot with pieces go where and how to best construct this.
And to that end I have already begun sketches of the armor and how best to build them to fit on a person.
Of course, more research is going to be done which is why I am going to go back in to play through to where you can obtain the Sith Trooper armor to go down to the lower levels of Taris to get more screenshots. The most difficult part about this build is that every armor piece is going to be scratch built so lots of patterning and fabrication is going to take place, but I am comfortable to say that the undersuit seems like it can be black thermals and nomex flight gloves. I am excited to get started on this and I can't wait to get fabricating.