EA Sports F1 25 launched in late May to solid critical and commercial results, giving racing fans yet another Codemasters game to dive into. That said, every game can be improved, and F1 25 is getting its first major update early next week. EA Sports and Codemasters haven’t shared an official release date for the patch, they did share the full patch notes for update 1.03. As expected, this initial patch is chock-full of important changes that are to please F1 25 fans.

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One important change should level the playing field in Driver Career. There was an issue giving Konnersport and APXGP teams more Resource Points. That’s been fixed, though Codemasters isn’t taking away any previously earned RP. They’ve also fixed several lighting issues and given players the ability to turn HDR on or off at will on console. On top of all that, the team has done a pass on Logitech racing wheels to make them handle even better.

If you want the full rundown on all the changes to EA Sports F1 25, check out the entire list of patch notes below.

EA Sports F1 25 Update 1.03 Patch Notes

Highlights

Some players had reported that during a race, the car would begin to feel as though it was driving in ‘light rain’ conditions, however, the weather conditions did not reflect that. Visual weather in these instances now better reflects how the car feels.

For existing saves, incorrectly accrued Resource Points won’t be taken away but Konnersport/APXGP will now earn points at the normal rate, balancing out compared to other teams over time. New Driver Career saves games will work as intended from the start.

To enable or disable HDR on console, please do so in your console settings rather than in-game.

Once you have selected your preferred Frame Generation option, please be sure to restart F1 25 for this change to take effect.

Circuits

Vehicles

Audio

Career

Multiplayer

Customisation

These issues include problems with the visual quality of some badges and driver numbers, the snapping mode option, and the application of decals on a randomised design.

Peripherals (Wheels/Controllers)

These refinements relate to wheel dampening and aligning torque, with Trueforce-enabled devices also benefitting from a further review. The intention is to improve the balance of the force feedback strength, whilst respecting elements of the experience from previous titles and maintaining consistency across all platforms.

Accessibility

Stability

Miscellaneous

The post EA Sports F1 25 First Update Releasing Soon, Here’s What It Does appeared first on ComicBook.com.

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