Fallout 76 Ghoulification

The latest update for Fallout 76 is here and one of the most highly requested features by fans is being added to the game. Following the roadmap published by Bethesda, fans are in for a special treat as the new season starts. Season 20: Glow of the Ghoul adds new quests and stories to Fallout 76, but the most important part of this update is the addition of a whole new way to play the game. Perhaps inspired by Walter Goggins’ performance as the Ghoul in the Fallout television series, players will actually be able to become a Ghoul.

Season 20 allows players to go through Ghoulification in Fallout 76. This is done by following the Leap of Faith questline, thrusting players into a new section of the Savage Divide. Completing this quest will transform players into a bonafide Ghoul, but not to worry, you can always turn back. This isn’t the only thing new in this Fallout 76 update, and here are the full Fallout 76 patch notes today.

Fallout 76: Ghoul Within Release Patch Notes

Ghoulification

To begin your path to the Ghoul life, you’ll have to pick up the questline “Leap of Faith.” which will take you into a new section of the Savage Divide. There, you will meet characters who will aid in your transformation.

Completing this questline will complete your transformation, unlocking new Ghoul-exclusive abilities Glow and Feral, as well as giving you access to 30 new Ghoul-exclusive Perks.

Ghoulities (Abilities)

Feral

Becoming a Ghoul sheds the need to sate your hunger and thirst. Instead, you battle against a gnawing desire to slip back into your base nature, abandoning all sanity you might have had.
The new Feral meter drains over time and can only be filled back up by consuming Chems. You may not want to keep that meter 100% filled though. Your Feral status provides different bonuses and penalties depending on how full the meter is.

Glow

As you might expect when living life as a Ghoul, radiation doesn’t have the same effect on you as it does on the smooth-skinned. You’re immune to diseases and cannot be mutated by nearby radiation. As a Ghoul, radiation makes you Glow!

This new Glow system increases your maximum health (and heals damage you’ve taken) based on the amount of radiation that you’ve accumulated. Your Glow can be tracked by the green-striped pattern on your HP bar.

Consuming tainted foods, drinks and exploring irradiated environments all contribute to your Glow. If you hear that Pip-Boy ticking, the radiation is hitting. While you’re in Power Armor, your radiation intake can be seen on the “Rads” dial next to your health.

Outside of the max health increase Glow provides, it also contributes to Perks like the Science Monster and Jaguar Speed Perks mentioned below!

Gherks (Perks)

One of the immediate benefits of living life as a Ghoul is that you’ll have access to a new suite of Perk cards,which you can use in addition to the normal human cards. There are 28 Perks to choose from and 2 new Legendary perks for Ghouls.

The new Perk cards can be attained through Perk card packs or by selecting your level-up Perk. These cards will open new build opportunities and enhance the way you play.

Do note that Perk cards that revolve around Hunger, Thirst and the Chem Resistant perk will be locked as Ghouls don’t require the benefits that those cards provide.

Let’s look at one Perk from each S.P.E.C.I.A.L. category (all Perk descriptions are at their max value):

A Ghoul’s Day Out

With all these new benefits that help you explore the wasteland, we would forgive you for thinking that life as a Ghoul was easy. No matter how well dressed you are, there are still some factions (like the Brotherhood of Steel) who won’t want to interact with you.

Playing as a Ghoul will make some factions hostile to you which will lock you out of some quest lines. Luckily wearing disguises made by Jaye, a new NPC you’ll meet along the new questline, will allow you to interact with any blocked content that you may find when living life as a Ghoul. Jaye will also allow you remove the disguise if you so wish.

Back to Humanity

If after a short while you realize that being a Ghoul isn’t for you, you can become human again through your Character Screen.

Please note: this is a one-way ticket back. You won’t be able to complete the questline to become a Ghoul again.

If you want a character that has already completed the “Leap of Faith” questline to become a Ghoul again, you can purchase a Ghoul Retransformation which will be available on the character screen for 1000 Atoms.

Season 20 – Glow of the Ghoul

Bask in the “Glow of the Ghoul” and earn new Ghoulish rewards throughout your journey.

For a complete look at what awaits you this season, check out our Season 20 article here!

RELATED: 7 Things We Need to See in Fallout Season 2

The Big Bloom – Starting April 29

Spring is on the way which means the new themed event begins on April 29!

We hope you look forward to helping Black-eyed Susan save her favorite meadow from the Overgrown.

Level 50 Character Boost

For new and veteran Wastelanders alike, the new Level 50 Character Boost is a great way to get a new character ready to participate in Daily Ops, Public Events, and explore Appalachia!

Check out our article for more information. (This article will be going live later today. We like sharing patch notes with you all early so we sometimes run into situations where articles aren’t fully live yet).


Release Notes

Accessibility

Ammo

Armor

C.A.M.P.

Combat

Combat Balancing

Most pistols have been modified to incorporate the damage that they would deal via Perks into their base damage since those perks no-longer offer a pistol-specific increase to damage. In addition to this, a few pistols have received a further increase to their base damage.
The following weapons can be converted to Rifles via mods and thus will have their base damage further increased in the future:

Weapon Damage Changes

The base damage values listed here represent the weapon at its max level (45 or 50). Lower levels have been adjusted proportionally.

Weapon AP Cost Changes

Weapon VATS Critical Damage Multiplier Changes

These are the base VATS critical damage multipliers for each weapon. Mods, perks, and other buffs can further increase these values.

Weapon Sneak Damage Multiplier Changes

These are the base VATS critical damage multipliers for each weapon. Mods and perks can further increase these values.

Events

Legendary Mods

Magazines

Power Armor

Perks

Perk Balancing

Quests

UI

Weapons

Miscellaneous Fixes

Known Issues

Bulk Scrapping Legendary Mods

When attempting to scrap a stack of Legendary mods the check to see if the mod was “learned” will only trigger once. The team is currently investigating a fix and we’ll let you know as soon as we have more information to share.

For now, please scrap your Legendary mods one at a time and not in bulk.

Inconsistent Legendary Perk Behavior

After transforming into a Ghoul, players may notice inconsistent behavior with the “What Rads”, “Action Diet”, and “Feral Rage” perks. Namely the Human Legendary Perk “What Rads” won’t appear as locked away for the transformed character and the Ghoul Exclusive Perks “Action Diet” and “Feral Rage” may still appear locked and enequippable.

Logging out or relaunching the game should address the inconsistent behavior of the Perk cards.

The post Fallout 76 Update Adds Highly Requested Ghoul Feature appeared first on ComicBook.com.

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