
Peak’s latest update has taken players by surprise thanks to a fun change to certain items. While the developer hinted these items were changed, players were left to discover exactly how the change was implemented through old-fashioned trial and error. The Version 1.7 Update for Peak includes numerous other changes aside from this quirky new item interaction. Peak’s developers have promised more updates for the game, and this is just another step in that direction.
Players are discovering the change to Anti-Rope Spools and Anti-Rope Shooters while playing Peak. While the patch notes mention these items have a weight of -1, no one expected this to mean the items would simply float away. Unfortunately, this discovery was made at the moment as players watched their items fly away from them, completely helpless to do anything about it.
While some mourned the loss of their items, other Peak players quickly began theorizing if one carried enough of these items, would they be able to float as well? It seems unlikely, but it would be a humorous addition to the cooperative climbing game and create new strategies for reaching the top. At the least, players can enjoy the 50% increase in rope added to Rope Shooters and Anti-Rope Shooters in the same update.
Other items have seen changes, such as whole coconuts, that players should be aware of and adjust their climbs accordingly. New features and bug fixes have also been implemented in this Peak update. With a combination of these and player-made mods, such as being able to see where players failed during their ascent, Peak has a bright future ahead of it. But considering the developer’s sense of humor, players should be wary of any item changes in the future, or they may learn another hard lesson.
For a full list of Peak’s Update 1.7 Patch Notes, continue reading below.
Peak 1.7 Update Patch Notes
LOCALIZATION:
Translations are in! The game is now available in the following languages:
- English
- French
- Italian
- German
- Spanish (Spain)
- Spanish (LATAM)
- Brazilian Portuguese
- Russian
- Ukrainian
- Chinese (Simplified)
- Japanese
- Korean
FEATURES:
- Whole coconuts will now bonk scouts when thrown at them. We were considering making every item bonk but then none of you would ever reach the PEAK again.
- Re-added the ability to throw items at fruits and beehives to knock them down. Not sure when that broke but we’re so back.
BALANCE CHANGES:
- Bugle of Friendship will no longer show up in Solo Play
- Rope Spool now has a weight of 1 instead of 0. Anti-Rope Spool and Anti-Rope Shooter now have a weight of -1
- Chain Launchers now cannot be shot above or below a certain angle past the horizon line. This is to remove unintended use cases where a chain launcher shot directly upwards would get you much further than other items – it’s intended to be used for lateral traversal!
- Rope Shooters and Anti-Rope Shooters shoot 50% more rope!
- Anti-Rope Spool and Anti-Rope Shooter physics will now behave differently if you let go of them…
- Made ticks easier to remove in Solo Play
FIXES:
- Fixed an issue where backpacks would become non-interactable. This was a tricky one to solve so thanks for your patience on it!!
- Fixed an issue where the campfire would not be lightable if a friend reconnected to the game.
- We potentially solved the issue where explosive spores crashed the game when triggered. Please try it out and let us know if it works now!
- Fixed a bug where an item held in the temporary item slot would not contribute to your weight
- Fixed an issue where guidebook SFX was not spatialized.
- Players will now fall off pitons when passed out, fixing an issue where, on revival, they don’t experience teleporting back to the piton.
- Potentially fixed an issue where Chain Shooters would spawn with nothing in the chamber.
- Potentially fixed an issue where players screens would go black.
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