R.E.P.O. Museum Update

Since R.E.P.O. first launched into Early Access, developer Semiwork has been teasing the game’s first big update. Though many features were available in the beta branch, Semiwork never revealed the release date for the big update. Naturally, that means the R.E.P.O. Museum Update shadow dropped today, June 26th. Gamers can now take off those beta branch training wheels and explore the massive Museum of Human Art level and much more. The R.E.P.O. v.0.2.0 update is available now via Steam.

This highly anticipated first update to R.E.P.O. brings in a ton of new features for players to enjoy. This includes the Museum of Human Art Level, random matchmaking, and several mechanics previously available only in the beta. That’s right, the Cart Cannon, Overcharge Mechanic, and a ton of new items have all arrived in R.E.P.O. with today’s update.

In addition to the list of exciting new features, this patch makes several smaller gameplay changes. These include improvements to level loading, tweaks to sounds for weapons, and more, along with changes to the physics. Balance changes also tweak enemies and player skills to ensure a fun gameplay experience for R.E.P.O. fans. And of course, Semiwork fixes a ton of bugs in this patch, too.

R.E.P.O. Patch Notes for v.0.2.0 The Museum Update

To see the full list of new features, improvements, bug fixes and balance adjustments in today’s R.E.P.O. update, check out the patch notes from Semiwork below:

NEW

CHANGES

BALANCING

FIXES

The post R.E.P.O Players Surprised with Museum Update and a New Level appeared first on ComicBook.com.

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