Rematch from Slocap and Kepler Interactive is now live in Early Access ahead of its June 19 release date on PC, PS5, PS5 Pro, Xbox Series S, and Xbox Series X and following a successful beta for the soccer/football game. And alongside the Early Access release, a new update has been released by the aforementioned pair complete with patch notes that reveal and detail everything the update does.

While Slocap and Kepler Interactive have released official patch notes for the new Rematch update — which can be seen below — the pair have not provided any information about what the file size of the update is, so it is unclear what type of download Early Access players should expect. There isn’t any new content though, so the file size should not be too large.

Below, you can check out the patch notes for June 16 Rematch update as they have been provided by the aforementioned duo:

Rainbow Flick

In response to the feedback gathered during the second beta, we reverted some modifications we made on the rainbow flick. The first interaction with the ball using the volley variation of the rainbow flick should be as fast and fluid as experienced in the first beta while some balancing changes still apply to chained flicks to avoid keeping the ball out of play for too long.   

Mouse and keyboard tap

We corrected a lot of bugs and improved the overall feeling of the new tap aiming system on mouse and keyboard. Now it should be easier to aim 360 degrees around the character, without the aiming being “sticky” in some directions or going in the opposite direction from where you wanted to aim. 

While using the new system, please remember that it requires you to consider the mouse as a joystick, so moving your mouse diagonally and not only horizontally will help you nail every angle. We are still closely monitoring this new system, and already have plans to keep improving it in the next updates.

Mouse and keyboard remapping

Remapping is now available for mouse and keyboard! You can remap inputs the way you want, and even choose to use or not the “modifier” option which rebinds lobbed actions on 2 inputs (modifier + tap, or pushball) instead of one.

You might encounter some bugs while using the remapping feature, but we’ll try to fix them as quickly as possible. 

Controller remapping is also coming later this season, as well as more advanced remapping options.

Bugfixes:

Gameplay

Netcode and Desync

Mouse & Keyboard

Tutorials

Menus

Crashes

Visual and cosmetic issues

Matchmaking and Online experience

For more Rematch coverage — including all of the latest Rematch news, all of the latest Remacth rumors and leaks, and all of the latest Rematch deals — click here.

The post Rematch Early Access Live Alongside New Update With Lots of Changes appeared first on ComicBook.com.

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