Splatoon 3 is getting its first update in 2025 with some colorful patch notes and bug fixes. The 2022 third-person shooter game is the third installment in the Nintendo series, with Splatoon making a splash on the Wii U in 2015. After three years since its release, there has been no shortage of Splatoon 3 patch notes that have come to the Nintendo Switch game, with the latest being in November 2024. Splatoon 3 Version 9.3.0 will include adjustments to weapons, bug fixes, and Splatfest changes.

While the English patch notes are set to go live on March 13th at 10 AM, the Japanese patch notes have been released detailing the changes and fixes. The Splatoon 3 update will make changes to the performances of the main and special weapons as well as bug fixes dealing with player controls. Some issues are resolved in these patch notes including stage expanding ink coverage in the Hammerhead Bridge, Humpback Pump Track, and Bluefin Depot.

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To get a look at the new Splatoon 3 update, you can check out the full version 9.3.0 patch notes from Nintendo Support below.

Splatoon 3 Update Version 9.3.0 Patch Notes

Match Changes

Bold Marker/Bold Marker Neo Increased projectile speed by roughly 3%, increasing projectile distance.
Wakaba Shooter/Momiji Shooter Increased projectile speed by roughly 3%, increasing projectile distance.
Pro Modeller MGPro Modeler RG Increased projectile speed by roughly 3%, increasing projectile distance.
N-ZAP85/N-ZAP89 Increased movement speed while shooting by roughly 5%.Decreased gun variance when shooting on the ground by roughly 5%.
Space Shooter/Space Shooter Collaboration Decreased shot variance when jumping by roughly 33%.
Wide Roller/Wide Roller Collaboration Slightly increased the size of the hit detection for the player’s vertical swing, making it easier to hit the opponent.
Vincent/Vincent Hugh The time between successive swings has been shortened by roughly 2/60 of a second.
Splash Spinner/Splash Spinner Collaboration Decreased the time it takes to fully charge by roughly 3/60 of a second.
-With this change, the time it takes to complete the first charge stage has also been shortened by approximately 2/60 of a second.
Barrel Spinner/Barrel Spinner Deco/Order Spinner Replica Increased firing duration by roughly 11%.Decreased the time it takes to fully charge by roughly 3/60 of a second.
-With this change, the time it takes to complete the first charge stage has also been shortened by approximately 2/60 of a second.
Splatter/Splatterly Hugh Increased projectile speed by roughly 3%, increasing projectile distance.
Splattershot/Splattershot collaboration/Order Maneuver Replica Slightly increased the size of the hit detection area for players when fired in normal stance, making it easier to hit opponents.
-There is no change in the fact that bullets fired by taking aim after a slide have a larger hit detection area.
Recycled Brella 24 Mk I/Recycled Brella 24 Mk II Slightly increased the width of ink droplets sprayed by shots.
Decreased ink consumption when firing shots by roughly 14%.
Sniperwriter 5H / Snipewriter 5B Slightly narrowed the width of ink droplets sprayed by bullets.
Mint Decavitator/Charcoal Decavitator Extended the time it takes for movement to begin when stepping forward with a Charge Slash by roughly 2/60 of a second.
Decreased the width of ink droplets created by horizontal slashes by roughly 12%.
Ultra Stamp When a stamp is thrown, the damage dealt by the explosion at the point of impact has been increased as follows:
-Increased damage dealt to opponents near the center of the explosion from 60.0 to 220.0.-Increased damage dealt to targets far from the center of the explosion from 30.0 to 60.0.
Triple Splashdown Increased radius of ink coverage caused by explosions by roughly 11%.
Ultra Shot Damage dealt by the explosion at the point of impact is now reduced to 35.0 for opponents that are far from the center of the explosion.
-Damage dealt to opponents in the center of the explosion remains at 53.0.
Reduced the duration when the gear ability Special Performance Up is not equipped by roughly 30/60 seconds.
-The effect of having the maximum number of “Special Performance Up” gear abilities equipped remains unchanged.
HokusaiOrder Brush Replica 200 190
Splattershot collaboration 200 190
Gaen FF 200 190
24th Type Replacement Umbrella B 200 190
S-BLAST91 190 200
Sniperwriter 5H 210 220

Splatfest Changes

Eeltail Alley Changed part of the terrain near the attacking team’s starting point to one that cannot be painted.
We’ve made it slightly wider the range that the squid spawn can select when the defender starts, and added some cover near the starting point to make it easier for them to move forward.
Hammerhead Bridge Added more cover to make it easier for attackers to move forward.The area that the ink from Matoi covers has been expanded.
Humpback Pump Track The area covered by the ink from the first Matoi has been expanded.
Crableg Capital Changed part of the terrain near the attacking team’s starting point to one that cannot be painted.
Bluefin Depot Expanded the terrain near the attacking team’s starting point.Changed part of the terrain near the defender’s starting point to one that cannot be painted.
We’ve widened the fence footing near the step connecting the attacking team’s starting point and the center, and added ink rails to make it easier to get into the center.
We’ve changed the placement of some obstacles to make it easier to attempt the Super Signal.

Bug fixes

Fixed some issues with player controls.

Match-related issue fixes

The post Splatoon 3 Gets First New Update in 2025, Patch Notes Revealed appeared first on ComicBook.com.

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