PlayerUnknown’s Battlegrounds (PUBG) is arguably the game that popularized the battle royale genre. Upon its release in 2017, it was critically praised, and garnered several accolades. It was even nominated for Game of the Year at several award shows, including The Game Awards, D.I.C.E. Awards, and the Golden Joystick Awards. Now, just over seven years since its launch on PC, developer PUBG Studios has continued to support the game with new updates to freshen up the experience. Which is exactly what they are doing with the latest update which comes to PC today and consoles on February 20th.

PUBG Update 34.1 features tons of new fixes and improvements to just about every facet of the game. However, there are some key highlights for the patch. Most notably, the Arcade has a new 1v1 Arena mode, a mode previously exclusive to Training Mode. This mode pits two players against each other in a small battleground until time runs out. The winner is the one who wins the most rounds. Additionally, changes to some of its weaponry have been made. This includes the Mk12’s recoil and damage over distance getting nerfed, as well as adjustments to shotgun buckshot spread, recoil, and damage drop-off.

Here are the full patch notes for PUBG Update 34.1:

Live Maintenance Schedule

※ The times shown below are subject to change.


Map Service

※ PC players can anticipate the next rotation every Wednesday at 02:00 UTC, while Console players can expect the same every Thursday at 07:00 UTC.

Schedule

Start Date PC Console
Week 1 February 12 February 20
Week 2 February 19 February 27
Week 3 February 26 March 6
Week 4 March 5 March 13

Live Server – Normal Match

Map Select Regions (AS, SEA)

Fixed Favored Map 
(Rondo, Miramar, Taego)
Rotation
Etc.(Paramo, Vikendi, Karakin, Deston)
Week 1 Erangel Sanhok Rondo Taego Vikendi
Week 2 Erangel Sanhok Taego Miramar Karakin
Week 3 Erangel Sanhok Miramar Rondo Deston
Week 4 Erangel Sanhok Rondo Taego Paramo

Map Select Regions – KAKAO

Fixed Favored Map
(Miramar, Rondo)
Rotation
Etc.
(Paramo, Vikendi, Karakin, Deston)
Week 1 Erangel Taego Sanhok Rondo Karakin
Week 2 Erangel Taego Sanhok Miramar Deston
Week 3 Erangel Taego Sanhok Rondo Paramo
Week 4 Erangel Taego Sanhok Miramar Vikendi

Random Map Regions – NA, SA, EU, RU & Console

※ Rotations featuring Deston will have a 20% probability for each map. For Weeks 1 and 3, fixed and favored maps will each have a 22% probability and etc. maps will be 11% each.

Fixed Favored Map
(Taego, Rondo, Vikendi, Miramar)
Rotation
Etc.(Deston, Sanhok, Karakin, Paramo)
Week 1 Erangel Rondo Vikendi Miramar Sanhok
Week 2 Erangel Vikendi Miramar Taego Deston
Week 3 Erangel Miramar Taego Rondo Paramo
Week 4 Erangel Taego Rondo Vikendi Deston

Live Server – Ranked


※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.


Gameplay

Vehicles

Several adjustments are coming to a variety of familiar vehicles!

Max Speed and Acceleration

Trunk System

Miscellaneous

Dev’s comment: In Update 34.1, we’re making adjustments to the performance and functionality of vehicles that have been a part of PUBG for a long time. Over the past 8 years, the pace of gameplay has gotten faster, but many of these older vehicles have stayed largely the same. Some vehicles have also shown significantly better performance compared to others, creating an imbalance. To address this, we’re implementing a comprehensive rebalancing of the older vehicles. By increasing the speed of various vehicles, we aim to match the faster gameplay tempo. At the same time, we’re narrowing the performance gap between vehicles to offer players more diverse options. Additionally, we’re expanding the trunk system to more vehicles, creating opportunities for more dynamic and versatile gameplay. We hope these changes will allow you to experience faster and more diverse gameplay!


Gunplay

Mk12

7.62mm

Shotguns

S1897

S12K

S686

DBS

Spawn Changes

Dev’s comment: This gunplay update brings a variety of changes. Let’s start with the Mk12, a weapon favored by many players that has maintained high usage and win rates since May 2022. To bring some balance to this situation, we’ve reduced the maximum distance at which the Mk12 can two-tap an opponent, while still preserving its unique ability to eliminate opponents within a certain range with two shots. Additionally, changes such as increased recoil have been made to adjust its usability. For 7.62mm ammo, we’ve reduced its weight to close the gap with the consistently strong-performing 5.56mm ammo weapons. This adjustment aims to address the relative disadvantage of 7.62mm weapons in the current meta, where securing Throwables and managing Inventory space are crucial. We also plan to monitor the data and consider further balancing adjustments for other ARs and DMRs in future updates. As for Shotguns, which received a nerf in Update 28.1, we aim to maintain the overall characteristics and balance while redefining the roles of individual weapons. The S1897, which has shown relatively low win rates despite its high usage, has been adjusted to make it more impactful in combat by improving buckshot spread and reducing pump action time. On the other hand, the S12K, which has demonstrated high win rates, has had its buckshot spread and damage reduced. For the S686, which has both low usage and win rates, we’ve adjusted its buckshot spread to highlight its unique strengths. Meanwhile, the DBS, being the top-tier Care Package weapon, has been buffed to ensure its performance matches its prestigious status. Along with these performance adjustments, we’ve also rebalanced the spawn rates of Shotguns. By narrowing the gap in spawn rates, we hope each Shotgun will be chosen based on its performance and role rather than availability. This update brings a wide range of gunplay adjustments, and we are committed to delivering balance updates every two months throughout 2025. Our goal is to provide players with diverse weapon choices and foster a dynamic, engaging gunplay environment. We look forward to seeing how these changes impact your experience on the Battlegrounds!


World

Sanhok

Area Modifications

※ The following changes do not apply to Team Deathmatch or Intense Battle Royale.

Erangel

Gas Station

Taego

Gas Station


Arcade

New Mode: 1v1 Arena

The 1v1 Arena, previously exclusive to Training Mode, is now being added as a new Arcade mode. Master the art of one-on-one combat in this round-based survivor showdown!

Service Period (UTC)

Basic Rules

Misc.


Custom Match


Ranked

Season 34

Season 33 Rewards

Below are the rewards you’ll be receiving based on your final Tier from the previous Ranked season.

Tier Rewards
Diamond Animated Diamond PUBG ID EmblemRanked Weapon SkinPlatinum, Diamond Medal
Master Animated Master PUBG ID EmblemAnimated Master NameplateRanked Weapon SkinPlatinum, Diamond, Master Medal
Platinum Animated Platinum PUBG ID EmblemRanked Weapon SkinPlatinum Medal
Top 500 Bonus rewards for Top 500 players:Animated Top 500 PUBG ID EmblemAnimated Top 500 Nameplate
Bronze Bronze PUBG ID Emblem
Gold Gold PUBG ID EmblemRanked Weapon Skin
Silver Silver PUBG ID Emblem

Hideout

※ The following change will be applied with Update 34.2 (March 12).

Based on player feedback, starting from Update 34.2 (March), the amount of materials obtained from salvaging Progressive weapon skins will scale with their level. Previously, salvaging a Progressive weapon skin provided a fixed amount of materials (Polymer x800, Schematic x3) regardless of its level. However, with Update 34.2, the materials obtained from salvaging will increase based on the Progressive weapon skin’s level, as shown below.

Materials Obtained From Salvaging Progressive Weapon Skins

Level Polymer Schematic
1 800 3
2 1700 4
3 3000 6
4 4700 8
5 6800 10
6 9300 13
7 12200 16
8 15500 19
9 19200 22
10 23300 26

Settings

For players who prefer stable performance, certain visual effects have been simplified in the Effects options below ‘Ultra.’


(PC) Event Center


UX/UI


Bug Fixes

Gameplay

World

UX/UI

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

The post PUBG Update 34.1 Patch Notes Revealed appeared first on ComicBook.com.

​ 

Leave a Reply

Your email address will not be published. Required fields are marked *